  |
 |
| |
|
Meetings and Education
VRMI's affiliate, the Interactive Media Institute, sponsors national and international workshops, meetings, and continuing
education courses. IMI is approved by the
American Psychological Association to offer continuing education
for psychologists. IMI maintains responsibility for the program.
|
| International CyberTherapy Conference |
|
The Annual CyberTherapy Conference is organized by the Interactive
Media Institute (IMI), a 501(c)(3) non-profit organization headquartered
in San Diego, California. For the first seven years (1997 – 2002), CyberTherapy
was a specialized symposium at the Medicine Meets Virtual Reality (MMVR)
Conference featuring presentations that dealt primarily with conceptual
matters and future possibilities. Over the years, the symposium continued
to grow in both size and scientific evidence. In 2003, the symposium
spun off into a separate three-day conference.
The 12th Annual CyberTherapy
Conference, held in June 2007, highlighted the largest program ever presented
on controlled clinical trials using VR and other cutting-edge technologies
in the areas of mental health, rehabilitation, disabilities, training,
and education. The next conference will further strengthen and advance
efforts to improve health care through technology and take advantage
of the remarkable transformation that is occurring in healthcare today.
For more information please check www.interactivemediainstitute.com |
| |
|
|
| NATO Advanced Research Workshop |
|
VRMI received funding from NATO to organize a three-day Advanced
Research Workshop (ARW) entitled “Wounds of War: Lowering
Suicide Risk in Returning Troops”. The workshop is scheduled
for 14-17 October 2007 at the Hotel Amerika-Holzer, Klopeiner See, Südkärnten,
Austria and will allow experts from across Europe and North America to
meet and discuss the impact of war-related stress, particularly when
it increases risk of suicide, on participants in current and past conflicts.
Our hope is that through this workshop, we can come to understand what
programs are already in place for detection, assessment, prevention,
and treatment. We can then learn from these existing plans and
begin to formulate a more common set of best practices and guidelines
which can be implemented throughout organizations in all our countries;
having as our common goal to always seek to serve our service members
more effectively.
For more information please check www.interactivemediainstitute.com |
| |
|
|
| Adaptive Displays Workshop |
|
The 2004 Adaptive Displays Conference, funded by the Army Research
Office, was held immediately preceding the August 8-12, 2004 Association
for Computing Machinery’s Special Interest Group on Computer Graphics
and Interactive Techniques (ACM SIGGRAPH 2004), one of the world’s
largest conferences on computer graphics and displays. ACM is an international
scientific and educational organization dedicated to advancing the arts,
sciences, and applications of information technology.
It successfully
brought together 60 physiologists, cognitive psychologists, and display
engineers to develop a common frame of reference for determining the
research issues that must be solved before one can intelligently evaluate
the costs and benefits of display tuning.
For more information please check www.interactivemediainstitute.com |
| |
|
|
| Spatial Disorientation Workshop |
|
The 2003 Spatial Disorientation Workshop was funded by the Defense
Advanced Research Projects Agency, Defense Sciences Office and Naval
Research Laboratory and held in conjunction with CyberTherapy 2003.
The
introduction to the proceedings provides a succinct summary: “Over
the past decade, virtual reality has fast become a popular technology
for delivering training quickly and effectively, at a reduced cost. Typically,
these technologies are developed with the intent of duplicating/replacing
specific real-world tasks, such as landing an aircraft, conning a ship,
or shooting at targets. A less appreciated application for VR is as a
tool for rehabilitation. This panel will explore how VR technology can
be used to reduce the negative effects of spatial disorientation (SD).
Topics to be discussed include: the etiology of SD, techniques for measuring
SD, VR-based methodologies for reducing SD, and an exploration into some
of the more common—and not so common—practical issues attendant
with using this emerging technology.”
For more information please check www.interactivemediainstitute.com |
| |
|
|
| Continuing Education Workshops |
|
Coming Soon |
|
|
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
|